Search Serbian, European and international standards. Identify the standard organization, select the standard number or keyword, and complete the search you want. You can also add a standard drafting stage or a committee / national committee that drafted the standard
Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format
60.60 Standard published
Information technology — Coded representation of immersive media — Part 20: Conformance testing for visual volumetric video-based coding (V3C) with video-based point cloud compression (V-PCC)
60.60 Standard published
Information technology — Coded representation of immersive media — Part 21: Reference software for Geometry-based Point Cloud Compression (G-PCC)
60.60 Standard published
Information technology — Coded representation of immersive media — Part 22: Conformance for G-PCC
60.60 Standard published
Information technology — Coded representation of immersive media — Part 23: Conformance and reference software for MPEG immersive video
90.92 Standard to be revised
Information technology — Coded representation of immersive media — Part 24: Conformance and reference software for scene description
60.60 Standard published
Information technology — Coded representation of immersive media — Part 25: Conformance and reference software for carriage of visual volumetric video-based coding data
60.60 Standard published
Information technology — Coded representation of immersive media — Part 26: Conformance and reference software for carriage of geometry-based point cloud compression data
60.60 Standard published
Information technology — Coded representation of immersive media — Part 27: Media and architectures for render-based systems and applications
60.60 Standard published
Information technology — Coded representation of immersive media — Part 3: Versatile video coding
60.60 Standard published
Information technology — Coded representation of immersive media — Part 31: Haptics coding
60.60 Standard published
Information technology — Coded representation of immersive media — Part 32: Carriage of haptics data
60.60 Standard published
Information technology — Coded representation of immersive media — Part 33: Conformance and reference software for haptics coding
60.60 Standard published
Information technology — Coded representation of immersive media — Part 34: Immersive audio reference software
60.60 Standard published
Information technology — Coded representation of immersive media — Part 4: MPEG-I immersive audio
60.60 Standard published
Information technology — Coded representation of immersive media — Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)
90.92 Standard to be revised
Information technology — Coded representation of immersive media — Part 6: Immersive media metrics
60.60 Standard published
Information technology — Coded representation of immersive media — Part 6: Immersive media metrics — Amendment 1: Immersive media metrics for V3C Data and OMAF
60.60 Standard published