Povučen
ISO/IEC 14496-16:2006 specifies MPEG-4 Animation Framework eXtension (AFX) model for representing 3D Graphics content. Within this model, MPEG-4 is extended with higher-level synthetic objects for specifying geometry, texture, and animation as well as dedicated compression algorithms. The geometry tools include Non Uniform Rational B-Splines (NURBS), Subdivision Surfaces, Mesh Grid, Morphing Space and Solid Representation based on implicit equations. The texture tools include Depth-Image based Representation and MultiTexturing. The animation tools refer to Non-Linear Deformers and Bone-based Animation for skinned models.
AFX also specifies profiles and levels for 3D Graphics Compression tools and the encoding parameters for 3D content. In addition, AFX specifies a backchannel for progressive streaming of view-dependent information.
POVUČEN
ISO/IEC 14496-16:2004
POVUČEN
ISO/IEC 14496-16:2004/Amd 1:2006
POVUČEN
ISO/IEC 14496-16:2004/Cor 1:2005
POVUČEN
ISO/IEC 14496-16:2004/Cor 2:2005
POVUČEN
ISO/IEC 14496-16:2006
95.99
Povučen
15. 12. 2009.
POVUČEN
ISO/IEC 14496-16:2006/Amd 1:2007
POVUČEN
ISO/IEC 14496-16:2006/Amd 2:2009
POVUČEN
ISO/IEC 14496-16:2006/Amd 3:2008
NAPUŠTEN
ISO/IEC 14496-16:2006/PDAM 4
POVUČEN
ISO/IEC 14496-16:2009