Pretražite srpske, evropske i međunarodne standarde. Odredite organizaciju koja je donosilac standarda, izaberite oznaku standarda ili ključnu reč i završite željenu pretragu. Možete dodati i fazu u izradi standarda ili komitet/komisiju koja je izradila standard.
Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format — Amendment 1: Server-side dynamic adaptation
50.20 Početak postupka odobravanja definitivnog teksta nacrta standarda
Information technology — Coded representation of immersive media — Part 24: Conformance and reference software for scene description — Amendment 2: Conformance and reference software for advanced media formats
20.00 Novi projekat upisuje se u plan rada komisije za standarde
Information technology — Coded representation of immersive media — Part 24: Conformance and reference software for scene description — Amendment 1: Conformance and reference software for scene description on haptics, augmented reality, avatar integration, interactivity and lighting
50.00 Evidentiranje podataka o definitivnom tekstu nacrta standarda
Information technology — Coded representation of immersive media — Part 3: Versatile video coding
50.20 Početak postupka odobravanja definitivnog teksta nacrta standarda
Information technology — Coded representation of immersive media — Part 35: Conformance and reference software for low latency, low complexity LiDAR coding
50.20 Početak postupka odobravanja definitivnog teksta nacrta standarda
Information technology — Coded representation of immersive media — Part 36: Conformance and reference software for V-DMC
40.60 Završetak javne rasprave
Information technology — Coded representation of immersive media — Part 37: Conformance and reference software for carriage of haptics data
40.20 Nacrt na javnoj raspravi 60 dana
Information technology — Coded representation of immersive media — Part 38: Enhanced geometry-based point cloud compression
40.60 Završetak javne rasprave
Information technology — Coded representation of immersive media — Part 39: Avatar representation format
40.60 Završetak javne rasprave
Information technology — Coded representation of immersive media — Part 40: Conformance and reference software for enhanced G-PCC
40.00 Dopunjavanje i evidentiranje podataka o nacrtu standarda
Information technology — Coded representation of immersive media — Part 41: Geometry-based solid point clouds compression
30.60 Završetak izjašnjavanja o nacrtu komisije standarda
Information technology — Coded representation of immersive media — Part 42: Lenslet video coding
10.20 Početak izjašnjavanja o predlogu
Information technology — Coded representation of immersive media — Part 43: Conformance and reference software for avatar representation format
20.00 Novi projekat upisuje se u plan rada komisije za standarde
Information technology — Coded representation of immersive media — Part 44: Immersive Haptics
10.20 Početak izjašnjavanja o predlogu
Information technology — Coded representation of immersive media — Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC) — Amendment 1: V-PCC for gaussian splats
40.20 Nacrt na javnoj raspravi 60 dana
Information technology — Coded representation of immersive media — Part 9: Geometry-based point cloud compression — Amendment 1: Geometry-based Gaussian Splat Coding
30.60 Završetak izjašnjavanja o nacrtu komisije standarda
Information technology — Genomic information representation — Part 1: Transport and storage of genomic information — Amendment 1: Graph genome support
40.20 Nacrt na javnoj raspravi 60 dana
Information technology — Genomic information representation — Part 2: Coding of genomic information — Amendment 1: Graph genome support
40.20 Nacrt na javnoj raspravi 60 dana